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However, you can reasonably complete content on about 500-1000c budget.Įvasion Version. Almost unplayable for SSF and hardcore due to the dependence on uniques. Unbelievably insane dps with Galvanic Field, even while not even casting. Unleash seals and no spell echo, giving very high mobility for a self-caster. Great for leveling, and especially your first time to reach maps, with many core uniques keeping it simple. I will be playing this build myself in the league, and verifying my own audacious claims first-hand. Strangely, Doedre's Malevolence has been removed from the game and Thunderfist was buffed, which pushes this build much further into relying on Galvanic Field without the previous seal generation. In addition, we haven't lost any damage mitigation, since the build has been switched from spell block+max res to 100% spell suppression at 60% mitigation. Clear speed has increased dramatically, with the addition of the shock proliferation lightning mastery, which lets us pre-shock the next Arc target for 65%. The addition of Galvanic Field to the game at obscene base damage numbers, means that the expected DPS for this build has gone from about 5 million dps, to around 15 million. Though the Inquisitor version this guide was based on was killed by aura and melding changes in 3.19, this new version looks to be a MASSIVE improvement over the old one regardless. We'll soon see how it does with the addition of Galvanic Field. While capable of completing all pinnacle bosses including "The Feared", the Inquisitor version this was based on didn't quite hold up to the newest challenge bosses, such as uber maven. In its current state, this build is perfect for league starting, and moving all the way through the entire t16 money grind (10000c+) to set up a meta build from this build's profits. It's been a fiddly game of threading the needle around popular but weaker caster mechanics, such as life and cast speed builds. Finding all of the necessary mechanics to make the build work was a pretty unique challenge, as most of the scaling used, such as Unleash and Shimmeron, are not widely recognized by other builds. This build was inspired by my personal desire to see a self-caster succeed in downing endgame bosses, as well as a general dislike of trigger setups for spells. This guide will cover the fundamental concepts, as well as some advice for new players trying it as their first build. Hello everyone! Welcome to Cassie's Galvanic Arc Trickster guide. August 27 2022: Deleted the Aegis tree, added an Evasion-based tree, tweaked suppression values to make capping easier. August 26 2022: Fully consolidated the bossing and mapping setups into different item sets and trees. August 24 2022: Added essence of horror gloves to the budget set. August 23 2022: More minor improvements to the trees, a fix for 5% missing suppression after nerfs. August 21 2022: Some more minor leveling tips in POB. August 20 2022: Some improvements to leveling and final trees, and the budget item sets.
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August 19 2022: Swapped the 4L and 6L positions, due to finding out shocks can fall off during galvanic field's duration in practice. August 19 2022: Added an Aegis aurora +2 enlighten 4s setup for those who want to be tankier with less DPS. Reworked the guide to use Thunderfist for Arc, and 6L Galvanic Field. August 18 2022: Doedre's Malevolence was removed from the game. August 17 2022: Minor level 100 tree change. August 16 2022: Rewrote the guide and entire POB for Trickster. May 27 2022: Fixed mageblood bossing tree for 3.18 May 26 2022: Minor tree changes for mana sustain on high-end trees May 25 2022: Minor change to the final melding POB, and also added melding leveling trees! May 19 2022: Endgame scaling tweaks, introduced unleash seal count mastery.
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May 17 2022: Updated trees to 3.18 with the POB update release. May 16 2022: Gem priority improvement, minor leveling tweak. May 15 2022: Further leveling tweaks, particularly for dealing with archnemesis mods. May 14 2022: Very minor leveling tree tweaks. May 11 2022: Retired the chaos immune POB, updated all builds in preparation for 3.18, gaining 30% dps. April 22 2022: Further improvements to the ultra tank build. April 19 2022: Large improvements to all builds. April 7 2022: Further small tweaks to the leveling trees.
![shadow complex map wont update shadow complex map wont update](https://venturebeat.com/wp-content/uploads/2020/04/superplus-Hills_of_Steel_2_GamePlay.jpg)
Mar 20 2022: Slightly tweaked crit sources at endgame, updated clarity and gems for Ultra Tank POB. Mar 7 2022: Added slightly more max energy leech at the cost of Dexterity, which should come from rings anyway.